UMaterialParameterCollectionInstance::SetCollection

Initializes the instance with the collection it is based off of and the world it is owned by.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollectionInstance.h

Include

#include "Materials/MaterialParameterCollectionInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/ParameterCollection.cpp

Syntax

void SetCollection
(
    UMaterialParameterCollection * InCollection,
    UWorld * InWorld
)

Remarks

Initializes the instance with the collection it is based off of and the world it is owned by.

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