AMatineeActor::ConditionallySaveActorState

Conditionally save state for the specified actor and its children

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActor.h

Include

#include "Matinee/MatineeActor.h"

Source

/Engine/Source/Runtime/Engine/Private/Interpolation.cpp

Syntax

void ConditionallySaveActorState
(
    UInterpGroupInst * GroupInst,
    AActor * AActor
)

Remarks

Conditionally save state for the specified actor and its children

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