Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActor.h |
Include |
#include "Matinee/MatineeActor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Interpolation.cpp |
void ConditionallySaveActorState
(
UInterpGroupInst * GroupInst,
AActor * AActor
)
Conditionally save state for the specified actor and its children