UInterpTrack::Render3DTrack

For drawing track information into the 3D scene.

Windows
MacOS
Linux

Override Hierarchy

UInterpTrack::Render3DTrack()

UInterpTrackMove::Render3DTrack()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrack.h

Include

#include "Matinee/InterpTrack.h"

Syntax

virtual void Render3DTrack
(
    class UInterpTrackInst * TrInst,
    const FSceneView * View,
    FPrimitiveDrawInterface * PDI,
    int32 TrackIndex,
    const FColor & TrackColor,
    TArray< struct FInterpEdSelKey > & SelectedKeys
)

Remarks

For drawing track information into the 3D scene. TimeRes is how often to draw an event (eg. resoltion of spline path) in seconds.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss