UInterpTrackAnimControl::SplitKeyAtPosition

Utility to split the animation we are currently over into two pieces at the current position.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAnimControl.h

Include

#include "Matinee/InterpTrackAnimControl.h"

Source

/Engine/Source/Runtime/Engine/Private/Interpolation.cpp

Syntax

int32 SplitKeyAtPosition
(
    float InPosition
)

Remarks

Utility to split the animation we are currently over into two pieces at the current position. InPosition is position in the entire Matinee sequence. Returns the index of the newly created key.

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