Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInst.h |
Include |
#include "Matinee/InterpTrackInst.h" |
class UInterpTrackInst : public UObject
Name | Description | |
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UInterpTrackInst ( |
Name | Description | ||
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AActor * |
GetGroupActor() |
Return the AActor associated with this instance of a Group. |
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UWorld * |
GetWorld() |
Get the world to which the GroupActor associated with this instance of a Group belongs |
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InitTrackInst ( |
Initialize the track instance. Called in-game before doing any interpolation |
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RestoreActorState ( |
Restores any variables modified on the actor by this instance. |
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SaveActorState ( |
Save any variables from the actor that will be modified by this instance. |
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TermTrackInst ( |
Called when interpolation is done. Should not do anything else with this TrackInst after this. |