UInterpTrackInstSlomo::ShouldBeApplied

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSlomo.h

Include

#include "Matinee/InterpTrackInstSlomo.h"

Source

/Engine/Source/Runtime/Engine/Private/Interpolation.cpp

Syntax

bool ShouldBeApplied()

Returns

whether the slomo track's effects should actually be applied. We want to only do this once for the server and not at all for the clients regardless of the number of instances created for the various players to avoid collisions and replication issues

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