| UInterpTrack::GetEdHelperClassName()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVisibility.h |
Include |
#include "Matinee/InterpTrackVisibility.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Interpolation.cpp |
virtual const FString GetEdHelperClassName() const
Get the name of the class used to help out when adding tracks, keys, etc. in UnrealEd.
String name of the helper class.