Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"PrecomputedVisibilityCellsSF",
"Precomputed Visibility Cells"
)
Visualize volumetric lightmap used for GI on dynamic objects