NSLOCTEXT

Screen space AO, for now SHOWFLAG_ALWAYS_ACCESSIBLE because r.GBuffer need that

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl

Include

#include "ShowFlagsValues.inl"

Syntax

NSLOCTEXT
(
    "UnrealEd",
    "GlobalDistanceFieldSF",
    "Global DistanceField"
)

Remarks

Screen space AO, for now SHOWFLAG_ALWAYS_ACCESSIBLE because r.GBuffer need that

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