Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"ShaderComplexityWithQuadOverdraw",
"Shader Complexity With Quad Overdraw"
)
Visualize the accuracy of the primitive distance computed for texture streaming