NSLOCTEXT

Whether to display the scene's specular, including reflections.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl

Include

#include "ShowFlagsValues.inl"

Syntax

NSLOCTEXT
(
    "UnrealEd",
    "DiffuseSF",
    "Diffuse"
)

Remarks

Whether to display the scene's specular, including reflections.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss