Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"HISMOcclusionBoundsSF",
"HISM/Foliage Occlusion Bounds"
)
Allow to see the cluster tree bounds used used to generate the occlusion bounds and in the culling