Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"SelectionSF",
"Selection"
)
Draws mode specific widgets and controls in the viewports (should only be set on viewport clients that are editing the level itself)