References
Module
Engine
Header
/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h
Include
#include "Net/UnrealNetwork.h"
Syntax
int32 BestSignedDifference( int32 Value, int32 Reference, int32 Max)
Remarks
Return the value of Max/2 <= Value-Reference+some_integer*Max < Max/2.