DisableAllReplicatedPropertiesOfClass

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h

Include

#include "Net/UnrealNetwork.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealNetwork.cpp

Syntax

void DisableAllReplicatedPropertiesOfClass
(
    const UClass * ThisClass,
    const UClass * ClassToDisable,
    EFieldIteratorFlags::SuperClassFlags SuperClassBehavior,
    TArray< FLifetimeProperty > & OutLifetimeProps
)

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