Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h |
Include |
#include "Net/UnrealNetwork.h" |
struct FNetworkReplayDelegates
Name |
Description |
---|---|
OnPreScrub |
Global delegate called one time prior to scrubbing |
OnProcessGameSpecificDemoHeader |
|
OnProcessGameSpecificFrameData |
|
OnWriteGameSpecificDemoHeader |
Game specific demo headers |
OnWriteGameSpecificFrameData |
Game specific per frame data |