FReceivingRepState

Replication State needed to track received properties.

Windows
MacOS
Linux

Inheritance Hierarchy

FNoncopyable

FReceivingRepState

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h

Include

#include "Net/RepLayout.h"

Syntax

class FReceivingRepState : public FNoncopyable

Remarks

Replication State needed to track received properties.

Variables

Name Description

Public variable

FGuidReferences...

 

GuidReferencesMap

Map of Absolute Property Offset to GUID Reference for properties.

Public variable

TArray< FProper...

 

RepNotifies

List of properties that have RepNotifies that we will need to call on Clients.

Public variable

TMap< FProperty...

 

RepNotifyMetaData

Holds MetaData (such as array index) for RepNotifies. Only used for CustomDeltaProperties.

Public variable

FRepStateStatic...

 

StaticBuffer

Latest state of all property data. Only valid on clients.

Constructors

No constructors are accessible with public or protected access.

Functions

Name Description

Public function Const

void

 

CountBytes

(
    FArchive& Ar
)

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