| IRepChangedPropertyTracker::IsReplay()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include |
#include "Net/RepLayout.h" |
Source |
/Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
virtual bool IsReplay() const
Whether or not this is being used for a replay (may be recording or playback).