Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include |
#include "Net/RepLayout.h" |
Source |
/Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
void SerializeObjectReplicatedProperties
(
UObject * Object,
FBitArchive & Ar
) const
Serializes all replicated properties of a UObject in or out of an archive (depending on what type of archive it is).