| TSharedFromThis | ||
| FNoncopyable
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Net/ReplayPlaylistTracker.h |
Include |
#include "Net/ReplayPlaylistTracker.h" |
struct FReplayPlaylistTracker :
public TSharedFromThis< FReplayPlaylistTracker >,
public FNoncopyable
Used with UGameInstance::PlayReplayPlaylist to manage playing a set of Replays in succession.
No constructors are accessible with public or protected access.
Name | Description | |
---|---|---|
|
~FReplayPlaylistTracker() |
Name | Description | ||
---|---|---|---|
|
const TArray... |
GetAdditionalOptions() |
Gets the last updated value of AdditionalOptions. |
|
const int32 |
GetCurrentReplay() |
Gets the index of the current replay in the playlist. |
|
UGameInstanc... |
GetGameInstance() |
Gets the GameInstance used to start replays. |
|
const int32 |
GetNumReplays() |
Gets the number of replays in the playlist. |
|
const TArray... |
GetPlaylist() |
Gets the actual playlist. |
|
UWorld * |
GetWorldOverride() |
Gets the last updated value of WorldOverride. |
|
const int32 |
IsOnLastReplay() |
Whether or not we're currently on the last replay in a playlist. |
Name |
Description |
---|---|
ThisClass |