FVoicePacket::IsReliable

Windows
MacOS
Linux

Override Hierarchy

FVoicePacket::IsReliable()

FVoicePacketImpl::IsReliable()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/VoiceDataCommon.h

Include

#include "Net/VoiceDataCommon.h"

Syntax

bool IsReliable()

Returns

true if this packet should be sent reliably

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss