FVoiceSettings

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h

Include

#include "Net/VoiceConfig.h"

Syntax

struct FVoiceSettings

Variables

Name Description

Public variable

USoundAttenuati...

 

AttenuationSettings

Optional attenuation settings to attach to this player's voice.

Public variable

USceneComponent...

 

ComponentToAttachTo

Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component.

Public variable

USoundEffectSou...

 

SourceEffectChain

Optional audio effects to apply to this player's voice.

Constructors

Name Description

Public function

FVoiceSettings()

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