UOnlineEngineInterface::GetUniquePlayerId

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h

Include

#include "Net/OnlineEngineInterface.h"

Syntax

virtual TSharedPtr< const FUniqueNetId > GetUniquePlayerId
(
    UWorld * World,
    int32 LocalUserNum,
    FName Type
)

Returns

the unique id for a given local user on the given OnlineSubsystem

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss