UOnlineEngineInterface::LoginPIEInstance

Login a local user to the online subsystem before starting a Play In Editor (PIE) instance, using credentials stored in the editor

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h

Include

#include "Net/OnlineEngineInterface.h"

Syntax

virtual void LoginPIEInstance
(
    FName OnlineIdentifier,
    int32 LocalUserNum,
    int32 PIELoginNum,
    FOnPIELoginComplete & CompletionDelegate
)

Remarks

Login a local user to the online subsystem before starting a Play In Editor (PIE) instance, using credentials stored in the editor

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