UVOIPStatics::ResetPlayerVoiceTalker

Removes a player's voice talker. This is done by a [UVOIPTalker](API\Runtime\Engine\Net\UVOIPTalker) on destruction.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h

Include

#include "Net/VoiceConfig.h"

Source

/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp

Syntax

static void ResetPlayerVoiceTalker
(
    const FUniqueNetIdWrapper & InPlayerId
)

Remarks

Removes a player's voice talker. This is done by a UVOIPTalker on destruction.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss