| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
Include |
#include "Net/VoiceConfig.h" |
class UVOIPStatics : public UBlueprintFunctionLibrary
Name | Description | ||
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ClearAllSettings() |
Clear all pointers to VOIPTalkers. |
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EAudioEncode... |
GetAudioEncodingHint() |
Returns the desired encoding type. Currently not exposed as a configured settings. |
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float |
GetBufferingDelay() |
Returns the amount of seconds to spend buffering specified by AudioSettings. |
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GetMaxCompressedVoiceDataSize() |
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GetMaxUncompressedVoiceDataSizePerChannel() |
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GetMaxVoiceDataSize() |
Returns the max voice data size per packet, uncompressed, and compressed based on the voice sample rate specified in Audio Settings. |
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GetNumBufferedPackets() |
Returns the amount of packets to allocate memory for based on the buffering delay. |
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APlayerState... |
GetPlayerStateFromUniqueNetId ( |
Returns pointer to a player state |
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float |
GetRemoteTalkerTimeoutDuration() |
Returns the amount of time that must pass since a VOIP talker has been updated before it's queued data is reset. |
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float |
GetVoiceNoiseGateLevel() |
Returns the noise gate threshold we use for incoming audio. |
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GetVoiceNumChannels() |
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GetVoiceSampleRate() |
Returns the voice sample rate specified in Audio Settings. |
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UVOIPTalker ... |
GetVOIPTalkerForPlayer ( |
These functions retrieve a pointer to a VOIPTalker associated with a specific player, if there is one available. |
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UVOIPTalker ... |
GetVOIPTalkerForPlayer ( |
These functions retrieve a pointer to a VOIPTalker associated with a specific player, if there is one available. |
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IsVOIPTalkerStillAlive ( |
This is used to check whether a VOIPTalker has been removed from the TalkerMap before using it. |
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ResetPlayerVoiceTalker ( |
Removes a player's voice talker. This is done by a UVOIPTalker on destruction. |
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ResetPlayerVoiceTalker ( |
Removes a player's voice talker. This is done by a UVOIPTalker on destruction. |
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SetMicThreshold ( |
This function sets the Mic threshold for VOIP chat. |
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SetVOIPTalkerForPlayer ( |
Sets up a VOIP talker to be accessed for a specific player when they are talking. |
Name |
Description |
---|---|
VoiceTalkerMap |