UVOIPTalker::RegisterWithPlayerState

This function sets up this talker with a specific player.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h

Include

#include "Net/VoiceConfig.h"

Source

/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp

Syntax

void RegisterWithPlayerState
(
    APlayerState * OwningState
)

Remarks

This function sets up this talker with a specific player. It is necessary to use this to properly control a specific player's voice and receive events.

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