StatelessConnectHandlerComponent::HasPassedChallenge

Whether or not the specified connection address, has just passed the connection handshake challenge.

Windows
MacOS
Linux

Deprecated

  • HasPassedChallenge should pass a FInternetAddr pointer for faster address checking

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h

Include

#include "PacketHandlers/StatelessConnectHandlerComponent.h"

Syntax

bool HasPassedChallenge
(
    const FString & Address,
    bool & bOutRestartedHandshake
) const

Remarks

Whether or not the specified connection address, has just passed the connection handshake challenge.

Parameters

Parameter

Description

Address

The address (including port, for UIpNetDriver) being checked

bOutRestartedHandshake

Whether or not the passed challenge, was a restarted handshake for an existing NetConnection

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