UParticleModuleAccelerationDrag

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDrag.h

Include

#include "Particles/Acceleration/ParticleModuleAccelerationDrag.h"

Syntax

class UParticleModuleAccelerationDrag : public UParticleModuleAccelerationBase

Variables

Name Description

Public variable

FRawDistributio...

 

DragCoefficientRaw

Per-particle drag coefficient. Evaluted using emitter time.

Constructors

Name Description

Public function

UParticleModuleAccelerationDrag

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

InitializeDefaults()

Initializes the default values for this property

Overridden from UParticleModule

Name Description

Public function Virtual

void

 

CompileModule

(
    FParticleEmitterBuildInfo& Emitter...
)

Called once to compile the effects of this module on runtime simulation.

Public function Virtual

bool

 

IsValidForLODLevel

(
    UParticleLODLevel* LODLevel,
    FString& OutErrorString
)

Returns true if the module is valid for the provided LOD level.

Public function Virtual

void

 

Update

(
    FParticleEmitterInstance* Owne...,
    int32 Offset,
    float DeltaTime
)

Called on a particle that is being updated by its emitter.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.

Deprecated Variables

Name Description

Public variable

UDistributionFl...

 

DragCoefficient_DEPRECATED

Per-particle drag coefficient. Evaluted using emitter time.

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