UParticleModuleCollision::CanTickInAnyThread

Return false if this emitter requires a game thread tick

Windows
MacOS
Linux

Override Hierarchy

UParticleModule::CanTickInAnyThread()

UParticleModuleCollision::CanTickInAnyThread()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollision.h

Include

#include "Particles/Collision/ParticleModuleCollision.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Collision.cpp

Syntax

virtual bool CanTickInAnyThread()

Remarks

Return false if this emitter requires a game thread tick

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