UParticleModuleColorScaleOverLife

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MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorScaleOverLife.h

Include

#include "Particles/Color/ParticleModuleColorScaleOverLife.h"

Syntax

class UParticleModuleColorScaleOverLife : public UParticleModuleColorBase

Variables

Name Description

Public variable

FRawDistributio...

 

AlphaScaleOverLife

The scale factor for the alpha.

Public variable

uint32: 1

 

bEmitterTime

Whether it is EmitterTime or ParticleTime related.

Public variable

FRawDistributio...

 

ColorScaleOverLife

The scale factor for the color.

Constructors

Name Description

Public function

UParticleModuleColorScaleOverLife

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

InitializeDefaults()

Initializes the default values for this property

Overridden from UParticleModule

Name Description

Public function Virtual

void

 

CompileModule

(
    FParticleEmitterBuildInfo& Emitter...
)

Called once to compile the effects of this module on runtime simulation.

Public function Virtual Const

bool

 

GetCustomMenuEntryDisplayString

(
    int32 InEntryIndex,
    FString& OutDisplayString
)

Get the display name of the custom menu entry.

Public function Virtual Const

int32

 

GetNumberOfCustomMenuOptions()

Custom Cascade module menu entries support Get the number of custom entries this module has.

Public function Virtual

bool

 

PerformCustomMenuEntry

(
    int32 InEntryIndex
)

Perform the custom menu entry option.

Public function Virtual

void

 

SetToSensibleDefaults

(
    UParticleEmitter* Owner
)

For Cascade.

Public function Virtual

void

 

Spawn

(
    FParticleEmitterInstance* Owne...,
    int32 Offset,
    float SpawnTime,
    FBaseParticle* ParticleBase
)

Called on a particle that is freshly spawned by the emitter.

Public function Virtual

void

 

Update

(
    FParticleEmitterInstance* Owne...,
    int32 Offset,
    float DeltaTime
)

Called on a particle that is being updated by its emitter.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

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