UParticleModuleEventSendToGame

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UParticleModuleEventSendToGame

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventSendToGame.h

Include

#include "Particles/Event/ParticleModuleEventSendToGame.h"

Syntax

class UParticleModuleEventSendToGame : public UObject

Constructors

Name Description

Public function

UParticleModuleEventSendToGame

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

void

 

DoEvent

(
    const FVector& InCollideDirection,
    const FVector& InHitLocation,
    const FVector& InHitNormal,
    const FName& InBoneName
)

This is our function to allow subclasses to "do the event action"

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