FSubUVVertexResourceArray::GetAllowCPUAccess

Windows
MacOS
Linux

Override Hierarchy

FResourceArrayInterface::GetAllowCPUAccess()

FSubUVVertexResourceArray::GetAllowCPUAccess()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h

Include

#include "Particles/SubUVAnimation.h"

Syntax

virtual bool GetAllowCPUAccess() const

Returns

true if the resource keeps a copy of its resource data after the RHI resource has been created

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