FSubUVVertexResourceArray::SetAllowCPUAccess

Sets whether the resource array will be accessed by CPU.

Windows
MacOS
Linux

Override Hierarchy

FResourceArrayInterface::SetAllowCPUAccess()

FSubUVVertexResourceArray::SetAllowCPUAccess()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h

Include

#include "Particles/SubUVAnimation.h"

Syntax

virtual void SetAllowCPUAccess
(
    bool bInNeedsCPUAccess
)

Remarks

Sets whether the resource array will be accessed by CPU.

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