Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
Include |
#include "Particles/WorldPSCPool.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp |
void ReclaimActiveParticleSystems()
Call if you want to halt & reclaim all active particle systems and return them to their respective pools.