| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillHeight.h |
Include |
#include "Particles/Kill/ParticleModuleKillHeight.h" |
class UParticleModuleKillHeight : public UParticleModuleKillBase
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bAbsolute |
If true, the height should be treated as a world-space position. |
|
uint32: 1 |
bApplyPSysScale |
If true, take the particle systems scale into account |
|
uint32: 1 |
bFloor |
If true, the plane should be considered a floor - ie kill anything BELOW it. |
|
Height |
The height at which to kill the particle. |
Name | Description | |
---|---|---|
|
UParticleModuleKillHeight ( |
Name | Description | ||
---|---|---|---|
|
InitializeDefaults() |
Initializes the default values for this property |
Name | Description | ||
---|---|---|---|
|
Render3DPreview ( |
Render the modules 3D visualization helper primitive. |
|
|
Update ( |
Called on a particle that is being updated by its emitter. |
Name | Description | ||
---|---|---|---|
|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
|
|
PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |