UParticleModuleLight::SpawnEx

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight.h

Include

#include "Particles/Light/ParticleModuleLight.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp

Syntax

void SpawnEx
(
    FParticleEmitterInstance * Owner,
    int32 Offset,
    float SpawnTime,
    struct FRandomStream * InRandomStream,
    FBaseParticle * ParticleBase
)

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