UParticleModuleLocationBoneSocket::GetSocketInfoForSourceIndex

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h

Include

#include "Particles/Location/ParticleModuleLocationBoneSocket.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp

Syntax

bool GetSocketInfoForSourceIndex
(
    FModuleLocationBoneSocketInstancePayload * InstancePayload,
    USkeletalMeshComponent * SourceComponent,
    int32 SourceIndex,
    USkeletalMeshSocket *& OutSocket,
    FVector & OutOffset
) const

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