UParticleModuleLocationBoneSocket::PerformCustomMenuEntry

Perform the custom menu entry option.

Windows
MacOS
Linux

Override Hierarchy

UParticleModule::PerformCustomMenuEntry()

UParticleModuleLocationBoneSocket::PerformCustomMenuEntry()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h

Include

#include "Particles/Location/ParticleModuleLocationBoneSocket.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp

Syntax

virtual bool PerformCustomMenuEntry
(
    int32 InEntryIndex
)

Remarks

Perform the custom menu entry option.

Returns

bool true if successful, false if not

Parameters

Parameter

Description

InEntryIndex

The custom entry index (0-2) to perform

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss