| UParticleModuleSpawnBase::GetMaximumBurstCount()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawn.h |
Include |
#include "Particles/Spawn/ParticleModuleSpawn.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Spawn.cpp |
virtual int32 GetMaximumBurstCount()
Retrieve the maximum number of particles this module could burst. Used in estimating the number of particles that could be used.
int32 The maximum burst count