bApplyParticleRotationAsSpin

If true, apply 'sprite' particle rotation about the orientation axis (direction mesh is pointing).

Windows
MacOS
Linux

Syntax

uint8 bApplyParticleRotationAsSpin: 1

Remarks

If true, apply 'sprite' particle rotation about the orientation axis (direction mesh is pointing). If false, apply 'sprite' particle rotation about the camera facing axis.

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