bFaceCameraDirectionRatherThanPosition

If true, all camera facing options will point the mesh against the camera's view direction rather than pointing at the cameras location.

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MacOS
Linux

Syntax

uint8 bFaceCameraDirectionRatherThanPosition: 1

Remarks

If true, all camera facing options will point the mesh against the camera's view direction rather than pointing at the cameras location. If false, the camera facing will point to the cameras position as normal.

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