Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h |
Include |
#include "Particles/ParticleEmitter.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
bool IsSignificant
(
EParticleSignificanceLevel RequiredSignificance
)
Creates this stat ID for the emitter...and handle a null this pointerReturns if this emitter is considered significant for the passed requirement.