UParticleLODLevel::ChangeEditorColor

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h

Include

#include "Particles/ParticleLODLevel.h"

Syntax

void ChangeEditorColor
(
    FColor & Color,
    UInterpCurveEdSetup * EdSetup
)

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