UParticleLODLevel::GenerateFromLODLevel

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h

Include

#include "Particles/ParticleLODLevel.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual bool GenerateFromLODLevel
(
    UParticleLODLevel * SourceLODLevel,
    float Percentage,
    bool bGenerateModuleData
)

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