Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h |
Include |
#include "Particles/ParticleLODLevel.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
void GetUsedMaterials
(
TArray< UMaterialInterface * > & OutMaterials,
const TArray< struct FNamedEmitterMaterial > & NamedMaterialSlots,
const TArray< UMaterialInterface * > & EmitterMaterials
) const
Append all used materials to the material list.
Parameter |
Description |
---|---|
OutMaterials |
the material list. |
Slots |
the material slot names |
EmitterMaterials |
the material slot materials. |