AutoAttachLocationType_DEPRECATED

DEPRECATED: Options for how we handle our location when we attach to the AutoAttachParent, if bAutoManageAttachment is true.

Windows
MacOS
Linux

Syntax

TEnumAsByte< EAttachLocation::Type > AutoAttachLocationType_DEPRECATED

Remarks

DEPRECATED: Options for how we handle our location when we attach to the AutoAttachParent, if bAutoManageAttachment is true.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss