UParticleModuleVelocityOverLifetime

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityOverLifetime.h

Include

#include "Particles/Velocity/ParticleModuleVelocityOverLifetime.h"

Syntax

class UParticleModuleVelocityOverLifetime : public UParticleModuleVelocityBase

Variables

Name Description

Public variable

uint32: 1

 

Absolute

If true, the velocity will be SET to the value from the above dist.

Public variable

FRawDistributio...

 

VelOverLife

The scaling value applied to the velocity.

Constructors

Name Description

Public function

UParticleModuleVelocityOverLifetime

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

InitializeDefaults()

Initializes the default values for this property

Overridden from UParticleModule

Name Description

Public function Virtual

void

 

Spawn

(
    FParticleEmitterInstance* Owne...,
    int32 Offset,
    float SpawnTime,
    FBaseParticle* ParticleBase
)

Called on a particle that is freshly spawned by the emitter.

Public function Virtual

void

 

Update

(
    FParticleEmitterInstance* Owne...,
    int32 Offset,
    float DeltaTime
)

Called on a particle that is being updated by its emitter.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

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