FEnginePerformanceTargets::GetUnacceptableFrameTimeThresholdMS

The maximum threshold for an 'OK' frame time in miliseconds (_cosmetic only_ and used for fps/stat display, should not be used in scalability code) Values above this will be red, values between this and the acceptable limit will be yellow, and values below will be green.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Performance/EnginePerformanceTargets.h

Include

#include "Performance/EnginePerformanceTargets.h"

Source

/Engine/Source/Runtime/Engine/Private/Performance/EnginePerformanceTargets.cpp

Syntax

static float GetUnacceptableFrameTimeThresholdMS()

Remarks

The maximum threshold for an 'OK' frame time in miliseconds (cosmetic only and used for fps/stat display, should not be used in scalability code) Values above this will be red, values between this and the acceptable limit will be yellow, and values below will be green.

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