Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/Experimental/ChaosPhysicalMaterial.h |
Include |
#include "PhysicalMaterials/Experimental/ChaosPhysicalMaterial.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/ChaosPhysicalMaterial.cpp |
void CopyTo
(
Chaos::FChaosPhysicsMaterial & Mat
) const
Update the values in Mat_ to reflect the values in this
UObject_.